Spatial launches a Unity-powered VR toolkit

Chris Wyatt -

Spatial, the developer of immersive 3D social metaverses, has launched a new toolkit that allows users to build and share their own virtual worlds. The Spatial Creator Toolkit is designed to provide creators with everything they need to build experiences in virtual reality and the metaverse, an interconnected space of virtual worlds where people can socialize, interact, and play together in immersive environments.

The toolkit is powered by the Unity graphics engine, which provides game-level development capabilities and professional rendering quality to scenes. This means that users will be able to create visually stunning 3D experiences with photorealistic graphics. In addition, Unity’s software development kit will enable Spatial to provide a greatly increased level of visual quality directly through web browsers, making it accessible to a larger audience.

One of the key benefits of the Spatial Creator Toolkit is that it allows creators to build immersive environments without prior knowledge in digital design. This makes it an inclusive and open platform that is accessible to anyone. “This toolkit will open doors for creators to make out-of-this-world and exciting places to be, in just a few clicks,” said Jinha Lee, co-founder and chief product officer of Spatial.

The Spatial Creator Toolkit also enables creators to add interactive objects to metaverse worlds, such as soccer balls that can be kicked or drivable cars. This adds a new level of interactivity to the immersive environments and opens up new opportunities for virtual experiences. “Creating professional-grade lighting would previously have taken a trained designer at least two days to achieve, and now anyone can do it in a click of a button,” said Anand Agarawala, co-founder and CEO of Spatial.

In addition to the Spatial Creator Toolkit, the company has also announced an integration with Sketchfab, a library for virtual reality 3D models. This gives users of the toolkit access to a wide range of 3D models and objects, allowing them to create highly customizable metaverse worlds for visitors to socialize in. These could include concert venues, business environments, natural vistas, or even outer space.


Spatial has grown significantly since it changed from an enterprise VR platform for collaboration to a social metaverse platform a year ago. It now has more than 500,000 registered creators whose work has been viewed by over 2 million users. These users have spent more than 127 million hours on the platform viewing creations and socializing in the metaverse over the past 12 months.

This year, Spatial has also added a variety of new features to its metaverse worlds for users, including in-room chat, social profiles, photo and video functions, as well as avatar dances and emotes. The company has also partnered with Ready Player Me to bring full-body customizable avatars to the platform, which has enabled it to sell metaverse apparel and other merchandise from brands such as Tommy Hilfiger, Vogue, L’Oreal, and Maybelline.

In conclusion, the Spatial Creator Toolkit is a powerful tool that enables anyone to build immersive virtual worlds and share them with others. By using the Unity graphics engine and integrating with Sketchfab, Spatial is able to provide users with the tools they need to create highly customized and interactive environments. As the company continues to grow and add new features, the metaverse is set to become an increasingly popular destination for socializing and exploring virtual worlds.